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It seemed sordid, even disrespectful, to characterize what I was witnessing in Jessie as a war.
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"Most of them are late 20s, early 30s, some in [their] 40s" says Lyra Muse, when I asked her and Bel Muse to speak on the subject.
(Both the Muses are longtime citizens in SL.) "So they are a group of players that were ideal in some ways," adds Bel.
And in all this, there's a lot to be concerned over -- but a lot to be hopeful about, too.
But first, maybe it's important to describe what it's like to die.
Because the thing is, death isn't so horrible a fate in Second Life.